Teddy Peace



Bossman prime, “Just call me Teddy!” Peace is a control freak with vanity that befits his secret supervillain status. His main goal, to stop death itself, may seem like a selfless endeavor if you disregard the endless universes with other selves to kill, or if you assume he’d be sharing it with the rest of the universe he’s in. His magic, seen primarily in the lavender hues in his eyes and the swirling rings on his fingers, is mesmer-based magic. He’s a very adept healer as well, known to be able to cure or heal a majority of ails that would otherwise kill. His abilities with medical science mixed with magic come from a rich history of personal and interpersonal experimentation, but in the end, whatever best comes of his research is often augmented onto himself.

Personality
- Teddy holds himself as a man on the cutting edge of progress, at any cost to himself and the people around to take on that responsibility. A prideful, obsessive, selfish, manipulative disaster of a man, he hasn't let being dead stop him from continuing to press forward to obtain his goals. Often to the detriment of others. For as commanding of a figure as he attempts to cut, he is also highly sensitive. Overly prudeish and easily flustered from his CEO mindset, a wrench in his plans will send him into a full-blown tantrum where he attempts to justify himself as in the right, often going so far as to force his opinions onto the people around him. The personality he puts forth to the public is that of a saint, one who actively heals and is working for a better tomorrow and future for all, but those closest to him know better of his nature. He truly doesn't believe he's a villain or what he is doing is wrong, despite being brought close to that realization during his Fall.

Powers and Abilities
--

Magics:

 * Mesmer Magic - Another, fancier word for hypnosis, Mesmer magic is highly taboo magic that has very few active and visible users. It's seen as a controlling form of magic- one that Teddy wields in utter secrecy. The spells used can go from as little as suggestion to full bodily control. Teddy often uses his mesmer magic in low, small spells that maintain his company's appearance. His full ability to control is yet untested.
 * Healing Magic - A skill that often makes him a joke of a villain, Teddy's personal application of healing magics is decidedly necromantic and self-experimented. This magic is his innate power, the one that he grew to use in college and his specialty. His healing magic, combined with his scientific expertise, aims to fully, utterly cure people of their ails to a cellular level.
 * Defense Magic - Primarily seen in a shielding magic that he has developed specifically to combat Alukah. When first developed, it was mounted on his arm like a regular shield, but now is a skin-tight barrier that bullets cannot penetrate.
 * Movement Magic - Another development post training with Alukah, Teddy can float himself or other items. This appears to be a form of air magic.
 * Other Magic - There are minor, common universal spells one can learn once adept at magic to live a life a bit easier. These consist of odds and ends, but are mostly low-effort magic.

Genius Tier Idiot:
Teddy is a savant of sorts. A man fully focused on the learning and improvement of science and magic, he has degrees in:
 * Robotics, computer science, machine learning, general engineering
 * Orthopedics, neurosurgery, cardiology
 * Business management, Economics
 * For some reason, Pottery

Other skills:
Teddy is if nothing, a slimy snake in the grass, politician style savant who always wants to learn and progress. If not able to actively learn something himself, he will bring others under his employ to use. He has extensive training from those individuals and has learned what he can from those around him, gaining awareness of other fields and perspectives while never losing his own opinions.

Story
---

College
One day in college, Theodore Peace woke up dead. The next few years of throwing himself into medical research were only vaguely broken up by his at-the-time metrosexual-phase of a boyfriend, Jules Parris. When it ended poorly, Teddy found himself willing to end Parris poorly, though he never intended to leave the man scarred. Mostly just thesis-less. In the end, it seemed to turn out fine, as:

The Rise of Peace Co
The gathering of the original group of Peace Co employees happened over a series of years as Teddy began an arms race against Lucky L. Life, though he was entering the villain sphere faster and faster as he began experimenting universally, finding the rest of his team at the time and creating universal anchors for them. It was at this point where they were all together- Deino, Truth, Chad, Velour, and Teddy- that Teddy's obsessiveness turned to something inherently possessive.

It was also at this time where Alukah had found use as his weapons department, teaching him the ins and outs of combat he was quickly beginning to anticipate. While Alukah's health declined, Teddy began collecting important specimen across universes, and it ended in Alukah becoming Bloodletter.

And then the specimens escaped.

The Fall
Betrayed by Jules, an undercover hero, the Specimens were let loose to wreck havoc on the Peace Co building. In this process, Alukah was returned to consciousness, preventing him from continuing his work. Teddy was outed partially in the world of heroes and villains, yet, no one believed he'd been so successful as to create a universal technology. Disregarded by the community and at a loss after his original employees- those he considered family- had left him, the universes he had been maintaining collapsed in on themselves inside the Peace Co building, creating:

The Aftermath
Several Alukahs now exist inside the Peace Co building, tormenting Teddy as a means for him to repent for Bloodletter. Teddy still seeks his old employees- his once family- back at his side. He is on the edge of awareness of his own villainy, empty despite having achieved his goal in the RESPAWN system. His new associates kicking and jeering him as he struggles to rebuild, Teddy is still a proud man despite it all.

Goal
-- Teddy sees a future with himself at the helm of a brighter new tomorrow where no one has to deal with pain or death any longer. The RESPAWN is his highest priority- but now that it's finalized for a few, he seems to be struggling for direction. To expose what he's done would be to put his reputation at risk, but what's more, he's busy attempting to handle a universal collapse in his building. He's comfortable with waiting now, expectantly handling one situation at a time.

He also hasn't quite figured out what to charge for the price of immortality.

Relationships
---

The Alukahs

 * Alukah Karan - The original Alukah that Teddy interacted with on a real level, the pair has a rich history with some real horseshit to get through. Despite it all, despite being plugged into each other to understand each other better, despite Teddy trying to remove Alukah's personality, he seems to have a strange fondness for the little robot, which is good. Because he won't be getting rid of him- ever. Teddy's annoyance and constant interruption by the robot is a prison of his own making, but the two still work as weapon and wielder in a fashion that could- if the two wanted to- complete Peace Co's goals in no time at all. It must be a good thing Alukah's too busy salting his coffee. Teddy's feelings on this are wildly complex, but he doesn't have a choice anymore. Some part of him knows he's repenting, and the other.....is just glad Alukah didn't leave too.
 * Spades Karan - This Alukah doesn't like Teddy, and the feeling is mutual on every level. Since this is the Alukah of the past, neither motherfucker trusts each other for anything, including healing the rot that Alukah eventually did come to Teddy for. It's a constant argument between these two- so they mostly skulk about each other pouting with Alukah gives the orders.
 * Velvel Tyndall - To come with a well-informed mind is to come with an inability of administering to the vanity of others, which a sensible person would always wish to avoid. Unfortunately for Jane Austen, Velvel is vanity inherent yet sympathetic to the poor little wretch who was not fully him. Teddy's uneasiness around his more powerful self consists firmly of the guilt he feels at the procedure failing in another universe, and yet he falls for Velvel's schemes more often than not, as the combination of him and Alukah simply knows how his mind works to manipulate the manipulator.

Peace Co Affiliated

 * Meda - Teddy is frightened to no end of what Alukah will do should he say no to the wisp, leading them to a hesitant relationship affixed around a central point that one day may kill Teddy. Acting as Magic Teacher, Teddy and Meda have grown closer from when he was cursing the wisp's name as the bug breaking his perfect robot.
 * Ronnie - Adopted now, but in the same vein, Teddy sees his own obsessive posessiveness in Ronnie in a way he can only hope to contain through tantrum and time. He is often exhausted with her, but the two do share similar views on most things, and are......close. Like the family neither had.
 * Lane Johanson - Someone's got to help this man. Ronnie only partially counts, but he's responsible for her toys - specifically Lane's knee- now.

Peace Co Defectors

 * Deino - Sometimes, the wyrm and him still chat. They're more hesitant to appear now. A loyal supporter since the very beginning, Deino always was by his side, visible or not. Teddy still highly values the wyrm's ability to control beasts and hopes one day he'll be able to build his zoo - ETHICALLY- again.
 * Franklin Gospel Truth - Partners. They were once, at one time, and he still misses the cowboy when he smells smoke.
 * Chad Arezzo - The first magic user who he felt truly understood his passion, Teddy has no regrets for what he did to save the man before he was a Chimera. He's sure one day Chad will come back again to be healed.
 * Velour Sunrise - The only woman he's ever loved. He'd travel the universes again to find one just as perfect. Maybe this one won't shoot him in the balls.

The Dread Ship Abigale

 * Lucky L. Life - The two of them both think they are the better one in the rivalry. Both childish to each other, Teddy at least takes the award for not always falling for the doll's antics. "Friendly Rivals", they spur each other on, but also "rivals" is so "gauche" and "petty".
 * Clear - Head of Security - Don't tell anyone? She's fairly scary, actually. A good employ........after he took the better employee.

Peacock Events

 * Hera "Peacock" Chloros - Teddy admires how professional and clean the Peacock Events company is, as well as having respect for the woman herself..... but she could be more reasonable with his goals, and could stand to respect him the same. It's not every day you're- well, it's almost every day you're spoken down to about your henchman.
 * Ellie Chloros - He's not once been able to speak to the woman without Peacock nearly biting his head off. Good cookies.
 * Ghost - Who?

CD

 * TJ - No, he doesn't have a crush on the man. That's unreasonable, he's straight. TJ is an admirable CEO in his own right, that's it. He could also be more amenable to making more medications for Peace Co, and it would be nice if he stopped being so touchy-feely.
 * Camilla - He's already said he's sorry for whatever he did. You'd think she'd be more open to the hospital doing her surgeries. He's no threat to TJ as long as they all comply with their deal.
 * Damian - He apologized to Damian too, but no dice. He's still not allowed around their children, whatever, that's fine.

Pistil

 * The Hound; Cedric Lafretti - Laughingstock of a villain. He isn't even one and he might be obsessive in his own technology but at least he isn't chasing ghosts - or wisps- and no matter how many times the weasley little shit visits, Teddy will never take him seriously.

Other Villains

 * Casey Lafretti - Absolute nuisance.

Villain Council

 * Gaia Chloros - He gets it, he hates her too. It's not his fault her child turned out powerless and she's taken the reigns of the new villain generation. Who asked them?
 * Miss Madea - He learned a valuable lesson from her, not that he'll ever say anything. He feels the pity for her he knows she hates, but it's just so sad.
 * The General - And people have the gall to tell him he doesn't shut up. The General's lectures are far worse.

ORDER

 * Duarte Peynado - Starry eyed fanboy. Good! That's how it should be.
 * Jules Parris - .......We don't talk about this ex.
 * The Council - Who? There's a what? What does that matter for him? He's not doing mesmer magic.